Feature request #14877

Add opacity slider for colour chooser in 2.5D renderer

Added by Nikolay Lebedev almost 10 years ago. Updated almost 10 years ago.

Status:Closed
Priority:Normal
Assignee:-
Category:Symbology
Pull Request or Patch supplied:No Resolution:
Easy fix?:No Copied to github as #:22830

Description

For now roof, wall and shadow colors for 2.5D renderer can’t be made transparent. I thought a standard color chooser is used for colors there, but it’s missing opacity slider. That should be quite handy when rendering buildings.

Associated revisions

Revision 7af95b10
Added by Nyall Dawson almost 10 years ago

Allow opacity change for 25d renderer colors (fix #14877)

Revision b0638d95
Added by Nyall Dawson almost 10 years ago

Allow opacity change for 25d renderer colors (fix #14877)

(cherry-picked from 7af95b10a0e3e4946940dfb0cb85486ff992e608)

History

#1 Updated by Nyall Dawson almost 10 years ago

  • Status changed from Open to Closed

#2 Updated by Nikolay Lebedev almost 10 years ago

Checked that transparency commit. It mostly works, but when `Shade walls based on aspect` checkbox is turned on, wall opacity can’t be changed. I guess wall color get's calculated in that case, and opacity value doesn't get applied to the calculated colour.
Reopen?

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